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  • The ever inspirational Maria Popova (@brainpicker) today tweeted this gem, which inspired the title of my blog for this week. And today, with tributes flooding in for Maurice Sendak, it also seems an appropriate day to think about the call of the wild things.

    Aged seven, I intended to be a vet. In view of a general aversion to anything involving gore, this was always destined to be a distant aspiration, but me and my best friend of the time harboured strong delusions of becoming the next David Attenborough and walking the planet in search of Amur leopards and the like. I would still like to walk the planet in search of Amur leopards, but I’ve realized that a life of surgery, even upon cute furry things, is not for me. I have however become a gardener, and it’s a constant surprise how much enjoyment it brings me.

    Fox visitor

    ... the local wild things also like hanging out in the garden (any excuse for a cute fox picture must be taken)

    Yesterday the folk over at Pornokitsch put out a call for favourite childhood reads, and I cited The Animals of Farthing Wood – a story about a group of animals who have to band together and seek a new home when their habitat is destroyed. This also got me thinking. I might have added Watership Down, but the tragedy of furry rabbit deaths makes it too heartbreaking a book for a favourite. I wouldn’t define myself particularly as a writer of eco-tastrophy, but considering the evidence, it does seem inevitable that I would end up being influenced by environmental issues. (more…)

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  • What scares me? The knowledge that someday all three of my daughters will be teenagers at the same time. Gives me the willies like you wouldn’t believe. (The unseen might be frightening, but sometimes knowledge is too!)

    For the longest time, there was very little that scared me at all, not in any meaningful way. I don’t say that out of any misguided machismo or to try to sound like a badass. There just weren’t many threats I felt like I couldn’t handle. I’m sort of an idiot like that. During my teens and twenties, I could have actually benefitted from having a little more healthy fear—my sense of self-preservation was woefully underdeveloped. I routinely put myself in dangerous positions or played daredevil games–roof-riding on cars and dancing with trains. Now, part of this was because I knew those incidents would be fodder for fun stories later, even if they were told over a few beers rather than in prose. But the fact remains, there wasn’t much that gave me cold sweats or spine-tingling fright.

    But now that I’m a little older and have kids, now that I’m responsible for protecting and at least co-molding those three darling girls, I’m walloped by fears left and right, or at the very least concerns that are one tremble away from full-fledged fright. While I know that experience is the best teacher and you have to explore and challenge the world, and being sheltered and shielded fosters weakness instead of strength, there are days I really consider getting the permit from the city to build an inescapable tower in the back yard and locking the girls in there until college. (more…)

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  • It appears we have reached the week where I have to fess up to being a complete wuss, because if there’s one thing I refuse to read or watch, it’s horror.

    I don’t know if I always used to be this bad, or if things stay with you longer as you get older, but I blame it on having a vivid imagination. No doubt this is a useful thing in many aspects of writing, but in this instance it does not serve me well. The moment you can put yourself in someone else’s shoes – the moment you start to empathize – that’s when the chill creeps in. That’s when you imagine the same thing happening to you, be it being stalked by a psychotic serial killer or an attack of surprisingly sized arachnids, and that’s when things start to linger. For the *insert-your-greatest-terror-here-please* is not content to rest within the pages of the book or the frame of the film – oh no. This is merely the beginning of its lifespan. After that, it will creep into the twilight hours and perch at the edge of your brain. It will loiter there for a while, testing, teasing. And finally, when you are on the verge of sleep, or have woken with that 4.48 psychosis, then the *insert-your-greatest-terror-here-please* chooses to spring, in all its full paranoia! It may disguise itself as the curtains, the shadow cast by the lamp, the dressing gown draped over the back of the door, the dust-chasings of the cat! However it chooses to manifest itself, you can be sure it’ll hang on for dear life. Say farewell to sleep. (more…)

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  • Paul Tobin

    I don’t know what scares me. And that isn’t a dodge. I honestly don’t know. I don’t WANT to know. The things that scare me are hidden. Because what scares me is not knowing. Those scratchings at the windows, the knocks on the walls, the voices from nowhere, those are what send shivers down my spine. It’s the building tension, the suspense, the unknown. Once I find out that the scratchings on the window are from the cat having once again decided that the outside world is bullshit and it wants back in the house where its domain is unchallenged, the fear is gone. And those knocks on the walls? Once you discover that the changing weather is making the house settle, and anyway your house is actually built fourteen blocks away from the ancient Norse graveyard, then what’s the point of being scared? And those voices from nowhere? As soon as you understand you’ve left your ipod playing, and that it ISN’T voices from the nether realms trying to drag you into the stygian depths, once you realize that it’s actually the Ramones informing you of Janie’s “punk rocker” status… the chill is gone.

    If you tell me what scares me, I’ll tell you that it doesn’t scare me anymore.

    (more…)

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  • Steampunk is, I believe, a reaction to the last 80 years of industrial design.
    Machines used to be self explanatory, to an extent. You could look at something chugging away, and see how the various pieces functioned. Ordinary people could repair their own auto mobiles. When they first came out, Mr. Ford’s machines were sold not just as a mode of transportation, but as an efficient source of power for the home, farm or small business. When you got a car, you got the parts and instructions that allowed you to put the thing up on blocks and use it to power a lathe, a well pump, or any number of useful devices.
    When we think ‘Steampunk’, we have a mental image of a factory floor from a hundred years ago, with giant gears grinding away, driving belts that loop around exposed pulleys and drive shafts that power clacking cogs or saws or incomprehensible Jacquard loom–like devices that weave, pound, stamp, and sort various other items through a cavernous gallery lined with vents spouting live steam, exposed glowing busbars and crackling Jacob’s ladders, all covered with a fine layer of coal dust.
    Thousands of these factories really existed, using first generation, improvised technology. They steamed and roared and clanked out their products at a furious rate, killing and maiming hundreds of thousands of people in the process.
    Over time, people who weren’t factory owners said “Surely it is possible to accurately pour boiling Mercury into a vat and not have to rely upon a six year old child using a paper funnel”. And machinists and inventors would re-design these systems (usually because the government forced them to do so) and the quaint and picturesque six year old child would be replaced by something a bit less prone to dying.
    Thus, over time, these changes would accumulate. Machinery became more aerodynamic. Less prone to failure. Sealed away from human incompetence and the elements. Sub–systems became more electronic and less mechanical.
    Today we are approaching the end result of this design process, which is embodied by the iPhone. It is a complex device with, to the casual eye, no moving parts at all. All very well, but to the majority of the people who own one, it might as well be magic. Not one person in a thousand knows how their phone works, and the rest probably don’t even think about it.
    However, people like to know how things work. A part of our monkey brain enjoys figuring out and being able to comprehend cause and effect.
    A device that has been reversed engineered so that you can see all the parts and understand what they do is very satisfying to people. I believe that the Steampunk esthetic plays to this. Steampunk presents us with amazing science–fiction devices, but does so in a such a way that we kid ourselves that we understand how they are done. Look over there! It is a mechanical man! From the cast iron door on his stomach and the black smoke pouring from his metal hat, it is obvious that he is powered by coal! Anyone can understand that. An exposed set of rods and pistons hiss and thump along his limbs, obviously providing for his movement. So simple! Through the ornamental glass plate we can see the gears turning and the pistons rippling as his engines of cogitation grind through his assigned tasks. Ah, the green light went on! He’s obviously just solved a tricky ethical quandry. Nonsense? Yes. But nonsense presented in such a way that the viewer thinks he or she understands what is going on.
    Compare this to the smooth, plastic manikins that are supposed to impress us by being able to climb stairs without falling over. Every moving part sealed behind proprietary layers of plastic. Mysterious. Boring.
    That is, in my opinion, is the essence of steampunk. It harkens back to a time when a mechanic was proud of the way he had solved a particular problem, and wasn’t afraid to let people see how he had done it, because most people were educated enough to be able to appreciate it. Steampunk lets us think we’re smart, because it shows us the simple things we recognize (pistons!) leaving us free to ignore the larger questions (so how does an coke furnace with feet and an iron mustache know enough to save the professor’s daughter?) because we’re too busy being entertained.
    It takes into a place where we can suspend disbelief while still having a good time.

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  • First, I’d like to apologize for this blog being late.  I’m a Tuesday person, and this should have been up before now.  I have two excuses: first, I had the first reading/signing for my novel FAUSTUS RESURRECTUS on Tuesday, and I had a million things to do to prepare.  The event was sponsored by TY KU Sake, and so there was much drinking involved during and after the event.  There was no way in Hell I was going to be able to do this when I got home Tuesday night. 

    My second excuse is a little more to the topic–I have very little experience with steampunk.  I’d heard of it, and once I started to research it I discovered some things I’d read were considered ‘steampunk’ (The League of Extraordinary Gentlemen), but I had no real sense of what steampunk is.  From what I can tell, steampunk equals engineers plus goth plus the color brown. (more…)

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  • I didn’t always want to be a writer.

    As a kid, my dream was to be an oceanographer. My hero was Jacques Cousteau, and my ultimate fantasy was to be a crewmember on Cousteau’s ship, the Calypso (something I must have in common with filmmaker Wes Anderson, whose movie THE LIFE AQUATIC was completely about that peculiar obsession), but I never harbored any illusions that such a thing was truly possible. I was a realist…or more accurately a cynic. Having grown up in unstable circumstances with chronically unreliable authority figures, I learned at an early age that the best way to avoid disappointment was to simply say, “Screw it.”

    Little did I know, that was the perfect training for becoming a writer.

    I’m reminded of an aphorism from Matt Groening’s old comic strip, LIFE IN HELL, which goes: “Keep your expectations tiny, and you’ll go through life without being so whiney.” That’s not to say you shouldn’t expect great things from yourself. As a writer, all you can count on is the work you create, and that should be as wonderful as you can possibly make it. To quote a much earlier aphorism, “Life is short; art is long.” Art must be its own reward.

    This is hard, I know, because any decent writer is his or her own harshest critic – it’s not easy to take joy in work that falls frustratingly short of the gorgeous ideal one is striving for. The key is to know when to say screw it and move on. Otherwise you wind up like the wannabe novelist in Camus’ THE PLAGUE, who dreams that the first line of his book will be so brilliantly perfect that any editor will cry, “Hat’s off!” Trouble is, the poor guy can’t decide on the perfect line, and dies before his masterpiece is even begun.

    I wrote my first novel a long time ago. ENORMITY is actually my fourth or fifth book, and I have several more in the works. This is not to suggest I’m all that prolific – I write only when I have to. Writing for me is more compulsion than avocation…but that’s what makes it possible. It requires my full attention, which means it clears my head of petty nonsense, and it absolutely demands patience.

    Fortunately I’m in no hurry. I believe it’s counterproductive to rush unless there’s an actual deadline. The best ideas percolate from the subconscious at their own speed – why kill yourself? It’s better for the work if you make the most of your life and cultivate experiences worth writing about. This is why I’m not fond of social media, because it eats up time that should be spent having encounters with the real world…or at least reading good books.

    Writers these days are practically expected to be mushrooms, soaking all our nutrients from the sickly glow of a computer screen. I love my writing routine and I love my non-writing routine, but I’ve found that in recent years the non-writing has begun to involve more and more computer time.

    This is not natural to me. I didn’t grow up with computers, and I don’t really like them. As a science geek I’m interested in the purely technological aspect, and I can understand their value as a work tool, but as a way of life I think they are a threat to human civilization. That’s why I was not entirely devastated when my computer was recently stolen (I’m using a borrowed one for this). It was a great opportunity to write in longhand again, using a pencil and paper instead of an expensive piece of equipment with a hundred functions I don’t need. I could go on and on about computers, don’t get me started. That’s enough for now. Let me just add: computers are the devil.

    Okay, so that’s my challenge as I see it: being the old-school novelist I want to be, writing the kind of timeless fiction that is immune to trends, while yet staying relevant to readers who may or may not share my crackpot convictions.

    Or I could just go join the Calypso.

    –W.G. Marshall

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  • Well, this is interesting.

    Yesterday evening I had just finished writing a blog entry on this week’s subject, SF subgenres that end in “-punk,” and was all set to post it here first thing in the morning…but in the meantime my wife and I had a dinner date with friends.

    When we got home, our house had been broken into.

    We must have interrupted the burglar, because very little was taken – just some cheap jewelry of mainly sentimental value, my wife’s reading glasses (no doubt grabbed accidentally because they were on the box with the jewelry)…and my laptop computer. The computer which held in its hard drive my just-finished Night Bazaar entry – damn.

    Now I’m driving myself crazy trying to remember what exactly I wrote in that essay, and more importantly if there was anything else stored on that computer that wasn’t safely backed up in some other location. This is going to eat at me.

    It’s after midnight, and I’m trying to be calm. Someone has been in my house. They broke a locked window and smashed a wooden shutter, which must have taken some determination, and they went through every room looking for loot. Fortunately, there wasn’t much to be found amid all our clutter. It could have been worse – they didn’t trash the place; maybe they just didn’t have time.

    We arrived home to find the house wide open, the night breeze wafting in through the busted window and yawning back door, the cat a bit traumatized and very grateful to see us. Too bad he couldn’t describe the thief. Tomorrow we have to call the insurance company and also look into some means of making the house more secure, or we’ll never again feel safe leaving it. Right now it’s hard to imagine.

    The questions arise: Was it a past acquaintance? A neighbor? Who else would know our comings and goings better than someone who lives right next door? Or was it a friend of a friend, someone with inside knowledge of our plans? Our phone answering machine registered a hang-up shortly after we went out – could it have been someone checking to see if we were home? When the police investigator comes in the morning, I’ll ask if he can trace that call.

    Phew…I’m getting tired. The adrenaline is wearing off; I can barely see straight. Guess this will have to do for my blog post this week. Shame about losing the other – it was a good essay, and I worked hard on it. God knows what else I lost. Fuckit, I’m going to bed now.

    –W.G. Marshall

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  • We live on earth. There are lots of us here. We all have hopes and desires. I’ve discovered that all of us are writers, striving to publish our manuscripts, or write them in a month, or toy with the idea of a book. Everyone is a writer, these days. Ask ten people if they have been working on writing a book, and at least six of them will admit to it, and the other four will be inspired by your question to think and plan and outline and try to come up with something, because everyone thinks they have the best taste in things and stuff.

    Of these ten, at least four will go to a convention, at some point, because that is, apparently, where everyone says one goes to get an agent or an editor or something. I once met a man who was told he should go enter an MFA program to get a literary agent, and I thought it was the silliest piece of advice anyone had ever taken seriously. I assume, by now, this otherwise intelligent individual was quick to realize that the fact that they took that silly advice to begin with was an indicator that an MFA was a good thing to get, because more knowledge was required from people who know what they’re doing. Going to conventions or programs or conferences with the express purpose of accomplishing professional goals is silly. Getting an MFA to work on your writing with other writers is a great idea. Going to conventions to share ideas about a common field of human endeavor is also a great idea. Doing these things to achieve professional goals and network your way into knowing a guy who knows a guy who can publish/represent your stuff? Waste of time. Worse than a waste of time.

    If you are going to a convention because you want to promote your work, your unpublished writing, hobnob agents or editors, or anything like that, don’t go. Just don’t go. Sorry, but this is the absolutely worst thing you can possibly do, when people go to these and they seek out people to get inside the industry. It’s a waste of your time, money, and energy, and it’s really obnoxious most of the time. It doesn’t matter if you go to the bar, or go to the panels.

    Wait, wait, you say, for everyone else recommends going to these and everyone says it’s a great way to meet editors and agents and other writers.

    They are. They can be. But, it’s not what you do. Rather, it’s how you do it.

    I go to conventions as often as I can. Once upon a time, in what I consider to be the lowest point in my life and my career, I worked in outside sales. I was taught all sorts of things about how to sell things to businesses by people who had been doing it for years. Within about two conventions, in the SF community, I realized there was an important distinction between the two worlds of human activity. In the business world, people are not considered human so inhuman tactics that follow the strict codes of corporate gamesmanship work very well. At SF conventions, even professional ones, following these normal tactics of business – for writers, especially – is like peeing on yourself in public. The only thing you should ever do at a convention is have a good time among people with whom you clearly (I hope) have something in common. “Networking” is a misplaced term that carries over into our world from the corporate world. For us, in our world, it isn’t a contest to see who can collect the most business cards at the event (actual ridiculous thing done during my outside sales days). For us, “networking” is about just being ourselves, and making genuine friendships with people with whom we have something in common. Just be yourself, find your tribe, and have a good time. (Also, be cool. Don’t sexually harass or grope people. Be respectful to different points of view. You know, the basics. These things bear repeating, unfortunately, particularly the don’t-sexually-harass-no-groping thing. Seriously, don’t sexually harass or grope anyone. Period. No ‘buts’.)

    You see, in the regular business world, one cog is generally as good as any other. Your computer programming can be done by another programmer. Your marketing can be done by another marketer. Your reports and analysis can be accomplished by others as skillfully as you. Doctors can be replaced with limited impact, as well as teachers, as well as nurses and nannies and receptionists all the way up to VPs and CEOs. In that world, relationships are really the only thing that differentiate one person from any other similar-shaped cog in the corporate machine. In that world, relationships are vital.

    In ours, one artist or writer cannot really be thoroughly replaced by any other. We are all unique cogs, that work in unique ways. We are handcrafters. Ergo, if you want the results of my particular mental machinery, you can only come to me. I am the only one who writes the novels and stories that J. M. McDermott writes. Stina Leicht is the only Stina Leicht. Will McIntosh is also the only Will McIntosh. Etc. We are irreplaceable producers of unique goods. The businesses that take our goods to market do, in some respects, seek out the cog in the machine that works well within their system of cogs, but even they will rework everything around the best possible book.

    The old adage to write a great book is still true. Want to get published? Write the best book you can. Make it a really great book that people will love. If your book is great, it doesn’t matter who you know, or if you met anyone, or what you look like or what you smell like or how “professional” you are.

    Karma works, in our field, and good things happen to good people, while no things happen to bad people. (More specifically, “nothing” tends to happen for bad people in that people will choose not to work with you whenever possible and you will get nothing). Be a part of karma, if you can, because that’s why it works in our field, and help along the good people in your way. We are all in this together. Honestly, I hope we can become friends, fair reader, whoever you are, because I like to meet new people and encounter new ideas and make new friends. It’s the reason I go to conventions.

    If your writing is good enough, it doesn’t matter what your politics are, if you are homophobic or racist or sexist. By the same logic, if you are the coolest person in the world, it doesn’t matter if your writing is no good. The work needs to stand on its own. Everyone knows someone in the industry who is socially inept and unfun to be around, but who cares because their work is amazing. The work will stand or it will not. I’ve dipped my toe into slush before, and it is not a joke that the cream rises fast. Good writing stands out. Focus on that, and don’t stress out about conventions or what to do at them, because the only thing to do is be true to yourself and have a good time.

    I’ll say this again: Unlike the regular business world, where most of your true value is not in what you do (you are an enormously replaceable cog in a machine that is designed to replace cogs!) but in who you know, fiction is the world where the cogs are irreplaceable. No one writes like you do. No one writes your stories, or shares your precise, narrow aesthetic as an artist. In our world, the business is about making more wonderful things to make the world more wonderful. We are not widget makers. We are not Goldman-Sachs-esque vampire squids. We are a rowdy bunch of obnoxious, passionate, artists swirling off in a thousand directions like wildflowers along the roads of time trying to make the world more like what we imagine it should be, more beautiful, more wonderful, more livid and alive, more, just more.

    I have professional goals, sure, and I carry them with me when I go to conventions, but I only bring them up if it comes up in an actual conversation with a person with whom I am talking. I try to limit my “sales pitches” to the introductory remarks of a panel, and even then I occasionally catch myself going on way too long and have to remind myself to stop being a d***, and to practice a better, more-concise introductory remark for next time. And, I am generally uninterested in pitching my projects at conventions to the working professionals I encounter there. At the end of the day, the manuscript will arrive on someone’s desk, and it will be a good manuscript or not. No amount of networking can change that. The work is more important than ego, always.

    My first novel was literally bought out of a slush pile when I had no prior publications worthy of listing there. My agent and I have never met in person, and I only knew him by reputation when we first spoke on the phone. Though I’ve met the folks from Nightshade at World Fantasy Con, and they are very cool with awesome beer, I’m willing to bet that brief meeting had very little to do with their decision to publish my work, or not. I just had a short story collection come out from Apex Books, called DISINTEGRATION VISIONS (link), and I have had a relatively long and very positive working relationship with Jason Sizemore. I’ve never actually met him, or even spoken on the phone!

    Go to conventions because they are fun. Have a good time. This is easy to do at conventions because they are fun. When you get home, get back to work and let your work stand on its own.

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  • Photons pour out from energy sources, soar millions of miles through the vast, empty space, and sear our necks when they crash upon the back of my neck when I was out planting in my sister’s yard, today. This shattering upon the ground of a countless number of crashes, from all these infinite flights cut short upon the ground, and ricocheting away from our chroma where the energy wavelengths shatter into pieces and seek refuge inside our visual consciousness.

    Perhaps this flight is falling. The sun ejects these photons and they descend upon us, washing over us. they fall, screaming like broken angels at a pitch we cannot hear. They shatter infinitely, cast out from the light of heaven at the heart of our solar system.

    Night stars send us light from billions and billions of miles. They hang like scattered seeds in a swirling pool, screaming out their light, their howling SOS that screams back to the moment in time when the heavens expanded in a crash and all the wicked angels were thrown away like burning stones into the void.

    Flight and falling, light and sun, and all the things that soar unseen through the air are the things I think about. Perhaps there are ghosts in the light – pilots of dirigibles only a few spins of a quantum quark away, winged icaruses flapping through the void with no knowledge of where they will crash or why until their vehicles disintegrate into the black.

    If we build our zeppelin barges, rise up against the  sky, reach into the dark beyond the edge of the ozone, we are rising against the grain of the flight of the cosmos, pouring thousands upon thousands of photons back at us, dragging us into gravity wells, holding us down and pushing us into the ground when the weight of everything drags us down.

    Light is flight. I project my imaginary zeppelins up. I watch Hayao Miyazaki’s brilliant films of flying machines. I see Laputa in the sky beyond the clouds, with the lonely robot tending the gardens, there. I ride in the heavier-than-air ships of Moorcock’s proto-Steampunk generals. A singing starship carries me aloft to planets that must exist somewhere in all that glowing sky.

    The trajectory is clear. Where light goes, so to shall we. Where light crashes and shatters, we shall land our machines. We shall build our new Laputas there.

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